However, it is an acknowledgment that game soundtracks are increasingly popular in their own right, rather than nice-to-have bonus items. This doesn't amount to Valve launching a music store. And don't worry about any soundtracks you already own - Valve is giving developers a tool to convert their DLC-oriented music releases as standalone versions, and the new editions will still be part of your collection. The revamped soundtrack features should debut on January 20th. There's a new interface for soundtracks, and producers can offer high-quality versions of tracks (such as in FLAC or WAV) in addition to the usual MP3s. In theory, a creator with an Epic Games Store exclusive could still peddle the soundtrack. Developers can even sell soundtracks when the game isn't available on Steam. It's introducing a "soundtrack" app type that lets you buy soundtracks whether or not you own the core game, manage them in your Steam library and place them in a central music folder instead of scattering them across multiple game directories. Valve is thankfully fixing that experience. It's been treated as downloadable content for its associated game, forcing you to buy the game in question - and you could forget about having an easy way to manage your collection. Steam's approach to game soundtracks has been broken, to put it mildly.
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